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Old Aug 28, 2006, 06:19 PM // 18:19   #121
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Quote:
Originally Posted by Divinus Stella
TBH choking gas is already fading, new fotm is hex/taint degen, wont be long until theres a thread called "zomfg hex's are ghey fix necros and nerf degen".
QFT; too many people whine for nerfs rather than using counters. The counters are always there, just people want to be able to play with their godly build and rack up endless fame w/o ever needing to change it. Builds have to evolve to stay effective, show your skill by adapting to the present battlefield.
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Old Aug 28, 2006, 10:27 PM // 22:27   #122
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Has anyone running NR/TRANQ with 2-3 N/E tried using Wail of Doom? With a high Soul Reaping the duration matches the recharge. Not only good against stopping Warriors full-stop, but disabling 2-3 Chokers' 2 interrupt skills. That makes it easy to time skills to dodge the Choking Gas interrupts, and totally disables Chokers who spam interrupts on your Ghostly capping the altar.
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Old Aug 29, 2006, 07:51 AM // 07:51   #123
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Quote:
Originally Posted by Shiggidyshwa
Has anyone running ... 2-3 N/E tried using Wail of Doom?
Because interrupting savage shot is so insanely easy to do, especially with wail's low energy cost and spammable recharge time.

Quote:
Originally Posted by Mo Joe Joe Joe
QFT; too many people whine for nerfs rather than using counters. The counters are always there, just people want to be able to play with their godly build and rack up endless fame w/o ever needing to change it. Builds have to evolve to stay effective, show your skill by adapting to the present battlefield.
Too many morons keep saying "find a counter" without actually listing any counters. The next time you say "find a counter" without actually listing some, I'm gonna ask you to find Atlantis. If you can't, you need to uninstall Guild Wars and sit in a corner.

Last edited by shardfenix; Aug 29, 2006 at 07:59 AM // 07:59..
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Old Aug 29, 2006, 08:19 AM // 08:19   #124
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Quote:
Originally Posted by shardfenix
Because interrupting savage shot is so insanely easy to do, especially with wail's low energy cost and spammable recharge time.
You don't have to hit a skill, stnadard autoattacking is fine.
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Old Aug 29, 2006, 10:25 AM // 10:25   #125
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Quote:
Too many morons keep saying "find a counter" without actually listing any counters. The next time you say "find a counter" without actually listing some, I'm gonna ask you to find Atlantis. If you can't, you need to uninstall Guild Wars and sit in a corner.
Force them to kite. Wild Blow. Interrupt Choking Gas. Kill them.

Want some cheese with your whine?
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Old Aug 29, 2006, 03:34 PM // 15:34   #126
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Quote:
Originally Posted by Elrodien
Recently in HA, nearly every other team is bringing one (and sometimes two) choking gas rangers in their team...
I WANT TO PLAY ASSASSIN, NERF EVERYONE ELSE SO I CAN PLAY
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Old Aug 30, 2006, 02:09 AM // 02:09   #127
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Quote:
Originally Posted by shardfenix
Too many morons keep saying "find a counter" without actually listing any counters. The next time you say "find a counter" without actually listing some, I'm gonna ask you to find Atlantis. If you can't, you need to uninstall Guild Wars and sit in a corner.
Read the previous posts. Even morons like me do not feel the need to recreate information that is in this very same thread. Do us all a favor (including yourself); whine less, read more.
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Old Aug 30, 2006, 09:54 AM // 09:54   #128
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Quote:
Originally Posted by shardfenix
Too many morons keep saying "find a counter" without actually listing any counters. The next time you say "find a counter" without actually listing some, I'm gonna ask you to find Atlantis. If you can't, you need to uninstall Guild Wars and sit in a corner.
So we should list all the counters we have so you can steal them? Don't think so. Most builds in this game have a counter, there are NO real overpowered builds in PvP atm. Everybody should be able to find counters theirselves, and not just copy them from forums, go watch obs mode><
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Old Aug 30, 2006, 10:17 AM // 10:17   #129
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Quote:
Originally Posted by shardfenix
Too many morons keep saying "find a counter" without actually listing any counters. The next time you say "find a counter" without actually listing some, I'm gonna ask you to find Atlantis. If you can't, you need to uninstall Guild Wars and sit in a corner.
Why would you need to counter something that isn't really that powerfull to begin with?
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Old Aug 30, 2006, 02:35 PM // 14:35   #130
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Quote:
Originally Posted by JR-
Why would you need to counter something that isn't really that powerfull to begin with?
but when shardfenix says something is overpowered, it IS overpowered, it's that simple, no way to get around it unless it's nerfed.
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Old Aug 30, 2006, 03:02 PM // 15:02   #131
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Wasnt shardfenix running bloodspike a few months ago? I don't get why CG rangers are overpowered...their interupting is bad, it's just for the lazy slow people who cant interupt with distracting/savage/punishing (not telling that I can interupt with that, but some in my guild rock at it). We're not using them because we think they s**k badly (CG rangers ofc, we do run interupt rangers).
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Old Sep 01, 2006, 09:25 AM // 09:25   #132
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Quote:
Originally Posted by EaT Macros
Wasnt shardfenix running bloodspike a few months ago? I don't get why CG rangers are overpowered...their interupting is bad.
Wow. You people amaze me every day. Maybe you have never played...a caster? Iway less please.

Quote:
Originally Posted by dgb
You don't have to hit a skill, stnadard autoattacking is fine.
My mistake. However, it does not stop them from attacking you normally with gas. So what if they lose savage shot for 20 seconds?

Quote:
Originally Posted by EaT Macros
there are NO real overpowered builds in PvP atm.
Please uninstall. And stop playing iway.
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Old Sep 01, 2006, 09:51 AM // 09:51   #133
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Quote:
Originally Posted by shardfenix
Wow. You people amaze me every day. Maybe you have never played...a caster? Iway less please.
I don't play IWAY at all, maybe you should l2p, my guild allmost never loses from people with a CG ranger in it, sure it is annoying, but same counts for mesmers, if you can't live with 1 character that is shutdown then you don't belong in this game.


Quote:
Originally Posted by shardfenix
Please uninstall. And stop playing iway.
There are no builds holding halls for ages anymore, there is no build like spirit spam was, if you get beaten by a build that other players CAN beat does that make it overpowered? Maybe you should learn to play this game and not wine about every single loss in HA.
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Old Sep 01, 2006, 03:01 PM // 15:01   #134
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Less QQing please.
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Old Sep 02, 2006, 10:04 PM // 22:04   #135
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Quote:
Originally Posted by shardfenix
Because adrenaline spiking through whirling defense is so easy nowadays.
Add prot spirit and some guardian to the list. While his team is busy sending both their wars to try and push the CG hes still screwing your whole ward/balled up casters, effectively killing;
A) His teams main pressure the wars
B)stopping wards allowing the CG's team to spread their damage easily

IMO just use another ranger or mes to stop the cg if you can. If your team doesnt have either or gl.
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Old Sep 03, 2006, 01:15 AM // 01:15   #136
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Quote:
Originally Posted by Ec]-[oMaN
Add prot spirit and some guardian to the list. While his team is busy sending both their wars to try and push the CG hes still screwing your whole ward/balled up casters, effectively killing;
A) His teams main pressure the wars
B)stopping wards allowing the CG's team to spread their damage easily

IMO just use another ranger or mes to stop the cg if you can. If your team doesnt have either or gl.
read what i said again. You cant adrenaline spike a choking ranger for exactly the reasons you listed.

Quote:
Originally Posted by EaT Macros
Maybe you should learn to play this game and not wine about every single loss in HA.
You should learn to play the game and not used overpowred builds that require no skill to run. I rest well knowing I'm smarter and better than you anywhere in the world.

Quote:
Originally Posted by EaT Macros
if you get beaten by a build that other players CAN beat does that make it overpowered?
No, a build is overpowered when there are 7 pages of posts complaining about how powerful it is.
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Old Sep 03, 2006, 01:23 AM // 01:23   #137
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Quote:
You should learn to play the game and not used overpowred builds that require no skill to run. I rest well knowing I'm smarter and better than you anywhere in the world.
tell us o mighty one what overpowered build does EaT use

Quote:
No, a build is overpowered when there are 7 pages of posts complaining about how powerful it is.
lmao, i wonder what would happen if iway threads would stay open

and cg doesnt need a nerf, it needs a fix imo, it maybe shouldnt hit thru aegis/guardian, but it definetly shouldnt hit thru blind
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Old Sep 03, 2006, 01:27 AM // 01:27   #138
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When one team, holding the altar in HoH can win with no one alive, including their ghostly because the two other teams interrupt eachother for 3 minutes, there is something wrong. Yes, the metagame has been changed, but I have only one thing to say for it.

"I'm using Song Of Concentration!"
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Old Sep 03, 2006, 02:34 AM // 02:34   #139
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Quote:
Originally Posted by shardfenix
read what i said again. You cant adrenaline spike a choking ranger for exactly the reasons you listed.
I've already read it, maybe I didn't express myself correctly.
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Old Sep 03, 2006, 06:01 AM // 06:01   #140
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We all know that the mechanisms in HA tend to lead to abuse of otherwise weak skills. In itself choking gas builds rather lame, but they perform a hall of heros function which is vital interrupting a capping hero. Sure you can do other things with an AoE interrupt, but not against good teams. There are 3 altar maps, one of which is the Hall of Hero's, so a silly functional build like a choking gas rangers are suddenly powerful.

Altar strategies have continuously dominated HA and this is just another variation of these used strategies. Much like GvG is often focused on VoD strategies, you can't seperate Tombs form the Hall of Heros.

I don't know if choking gas is broken or not, but it just seems logical to run several interrupts in HA.
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